Talk:Metro Last Light

I heard in russian forums that Artyom will be the playable character, or atleast an important NPC...however the story won't be like in the book.

Thats probably why they didn't call it Metro 2034. Where did you get all that info anyways? Chaos ian7 19:59, May 10, 2011 (UTC)

They announced it early may 1up has coverage http://www.1up.com/news/metro-233-sequel-officially-dubbed-last-light Smish34 20:02, May 10, 2011 (UTC)

Well, how about that. Chaos ian7 00:14, May 11, 2011 (UTC)

Trailer finaly out http://www.youtube.com/watch?v=EdlA__Sv1VU&feature=player_embedded

Where the Information is coming from
http://www.joystiq.com/2011/05/31/metro-last-light-preview/

''THQ's Huw Beynon (that's pronounced "Hugh" by the way) calls last year's Metro 2033 "a flawed masterpiece." The Ukranian-developed shooter somehow managed to over-deliver on some of the rarest components and fail on the most obvious one; a mountain of wonderful flourishes toppled by a clumsy and downright bad combat system. 4A Games nailed the bleak, post-apocalyptic tone, coupled it with survival horror-esque resource management (like the necessity to monitor your gas mask filters), and layered in home-brewed weapons like the pneumatic shotgun which you pressurize, air pump-style. What it failed to do in 2033 was to make the combat compelling ... at all.''

So when Beynon calls it a "flawed masterpiece" that's what he's talking about. To correct this in the sequel, dubbed Metro: Last Light, the team at 4A has "rebuilt all of the gameplay systems from the ground up" meaning "better stealth, better weapons and core combat." If you're worried that this change might upset the original game's unique tone, like I was, Beynon says that's not their intention. "We don't want to dumb this down, or westernize it," he said. "We're giving the studio complete creative freedom to tell the apocalypse their way." THQ and 4A are avoiding the desire to follow the usual sequel route and "dial it up to 11."

Since novelist Dmitry Glukhovsky's original sequel to Metro 2033, titled cleverly enough Metro 2034, didn't follow the same story, the team at 4A opted to handle writing duties in-house. "It's an original story that leads on from the end of 2033," Beynon told us. "The author of the original book actually wrote a pseudo-followup called 2034 which is a very different style of book entirely. He kind of describes it as an art-house thriller where the first one was perfect material for a video game." So instead, we're back in the Moscow Metro as Artyom, the unassuming protagonist from the first game.

''As the preview demonstration kicks off, I was immediately reminded of how nice 4A's proprietary tech engine looks. Beynon says that they've added in "more sophisticated destruction and dynamic physics" to the engine, which we'll address later. While the demo was shown on PC, he assured us that "all of the tech will make it to consoles." But for the PC gamers out there, 4A is "looking to push" your PC gaming rig, giving you something to "justify [your] purchase." Happy?''

We begin with a panning shot across a destroyed Moscow landscape. Cars litter the streets, a winged mutant flies through the air, and we settle on our hero Artyom and his friend Khan opening an access panel into the vast Moscow underground. The camera takes its place inside Artyom's head and our demo guide descends the stairs. Underground, he burns a spiderweb that's in the way using a lighter. Around the corner, he unscrews a lightbulb and, as if to show us that stealth has been overhauled in Last Light, he sneaks up behind a Nazi guard and and cuts his throat using a context-sensitive melee kill.

Wandering into a larger open area, he shoots a pot suspended over a small fire to extinguish it. He makes his way over to a concrete wall and takes cover and, after shooting some of the guards stationed inside a building, this stealth segment is over and it's a full-on firefight. The concrete barrier takes damage as the enemies fire at him, eventually chipping away, exposing the rebar structure inside. Making his way into the building, he grabs a crank-powered chaingun which makes quick work of the Nazi soldiers coming in below. After shooting his way out of the area, he meets up again with Khan who says their best bet "is to hide amongst them."

Upstairs, a Reich meeting fills a metro corridor. Swastikas hang from the walls, and Artyom follows Khan through this den of wolves. They're eventually spotted, and run through one of the metro's bustling cities. Artyom is injured and Khan helps him into a railcar. What follows is a mine-cart sequence, similar to many from the first game – it's a pop-up shooting gallery with parallel railcars. Despite being injured before, Artyom leaps to the other car and our demo ends with an explosion, and Artyom dropping to the ground.

What's notably different about Last Light is the combat. During part of the train sequence, Artyom was using a single-shot rifle, which dropped enemies with just one shot. The chaingun made short work of the Nazis, as did the handmade grenade launcher he used while on the train. Beynon says that they've tried to "communicate better to you that your weapons are doing what they're supposed to be doing." He says it's similar to the "Ranger Hardcore" difficulty option from the first game which upped the damage from all the weapons significantly. As a result, "combat feels a lot more visceral and deadly this time around," he says.

With a 2012 release date, there's a lot of time to go before Metro: Last Light's release, but what we saw assuaged our concerns that what made Metro 2033 special would be replaced with a more generic, but safer, shooter. With an acknowledgement that stealth and combat needed work, the team at 4A is poised to find an even larger audience than its cult classic ever did.-Joysiq quote.

So, "Last Light" will be more a direct action FPS (like Stalker or a post-apocaliptic CoD) and not than survival horror/FPS like Metro 2033? Reading the new history and this last info this is the main idea that give me about may be the upcoming "Last Light" game. Fourthreich 12:25, June 1, 2011 (UTC)

Screenshots
I was bored so I took a few screenshots from the teaser. For only having about 5-10 seconds of footage it really shows a lot for those who take a moment and look, especially about the new mutant species. Chaos ian7 03:02, June 3, 2011 (UTC)

NEW Gameplay Trailer
A new gameplay trailer showing off some of the things mentioned in the previews is now out. Ive updatedthe home page so that now shows the new gamplay trailer Smish34-Admin, Bureaucrat and Editor 10:11, June 3, 2011 (UTC)

I can't wait for it. I'm pretty sure Artyom will still be the main character as I think that alot of us Metro fans want to see the conclusions the Metro 2033 ending. I'm guessing it will follow the good ending (assuming thats that ending most players liked). Smokey McPott 14:59, June 8, 2011 (UTC)

Artyom is the main Character, and the Dark Ones are dead. There is a doomsday device in D6, which the rangers protect. Khan loks different Smish34-Admin, Bureaucrat and Editor 15:31, June 8, 2011 (UTC)

So the bad ending is canonical, and Khan is the guy in the gameplay trailer? If so I kinda suspected as much seeing as the guy looks nearly identical to the Khan concept art. Chaos ian7 17:51, June 8, 2011 (UTC)

Responding to(another) of my tweets, Metro twitter say that they have redone most of the faces, which to me is kinda dissapointing. Khan has a pony tail on the back of his head, and his beard. But they say old characters will returnSmish34-Admin, Bureaucrat and Editor 18:47, June 8, 2011 (UTC)

Is It just Me?
Is it just me or does anyone else feel that CoD is killing the market for other FPS's. It Shits me to see that every game that involves a gun that is shown through 1st Person is always compared to the most recent CoD. (Example: I found FC2 fun but every one bugged me to play WaW as it was a more realistic game). What i'm trying to say is, If it doesn't have a CoD tag on it some where than people think it's going to be a wannabe CoD game. (Unless it's Halo), Like whenever I bring up a topic on a FPS like metro, someone will always say "But you have to admit, Call of duty is way better". Frankly, I just crack the shits at that. Also, Screw those game reviewing companies, I'll buy the game if I like it. IGN can go fornicate themselves with a blowtorch, I don't need people to tell me what a game is like, I'd rather experience it myself. Still, i'm eager to see what's going on in Metro: Last Light, I'm going to pre-order it as soon as it becomes avalliable to.Smokey McPott 16:52, June 21, 2011 (UTC)

It's been a while, but I 100% agree with you. All of my friends play CoD, and they literally get on their knees and worship the God damned game, even though its the same thing every year. Look at screen shots from Modern Warfare 2 to Modern Warfare 3, its outrageous! And IGN's reviews are genuine horse shit. Did you see the review of M:2033? They literally took a dump on it just because they experienced some glitch that I haven't seen, nor experienced, in my 10+ playthroughs. So no, trust me, it isn't just you. And I will also be pre-ordering as soon as some sort of limited edition is made available. What do you think they will include in a limited edition? Redsoxusa09 02:53, October 14, 2011 (UTC)

Another Gameplay Trailer
I'm not sure if this is the same one as the last one, but... Heres the link: http://www.youtube.com/watch?v=iCVREJyyZWA&feature=pyv

If it is the same as the last one, just post here that it is and that'll be the end of that. Eternity08 13:51, August 23, 2011 (UTC)


 * [link] It's a full demo from E3. 14:09, August 23, 2011 (UTC)

Delay
Bad news everyone, Metro Last Light has been reportedly delayed to the even further date of "Q1 2013"! D = Chaosian 00:52, February 3, 2012 (UTC)

Translation Possibly?
um, could i get a translation for the russian magazine/article stating that the multiplayer will become a dlc f2p later on? FlightDRaid February 5, 2013

Alleged HL2 influence
Someone needs to add a source for this.

M2033 connection
213.233.148.1 18:06, May 22, 2013 (UTC) is there a conection betwin metro 2033 and last light   dose your choice in the end mater 213.233.148.1 18:06, May 22, 2013 (UTC)
 * Your choice in M2033 doesn't matter. MLL uses the Ranger ending as canon. 18:58, May 22, 2013 (UTC)

Ranger Mode DLC & Limited Edition Section
Right now, the section of the article talking about the controversy behind the Ranger Mode DLC is longer than any other section of the article. It has seems to have gotten more attention and more research than any other aspect of the game. The Ranger Mode/Limited Edition section is longer than the overview, longer than the known story, longer than the pre-release media, longer than the gameplay, longer than the reception, and longer than the trivia. Going by the article length, it seems to be the most important part of the game.

I think the Limited Edition section here should only briefly summarize the Ranger Mode controversy and the longer version of it should have its own separate article here on the wiki. Because when more DLC comes out later this year, each will need its own article on the wiki, might as well start with Ranger Mode. (I could only find an article talking about the Ranger Pack for Metro 2033). Commander Shepard (talk) 23:20, June 16, 2013 (UTC)

Potential for multiplayer
It's a real shame that Last Light do not have a multiplayer or coop mode. I do have the potential though; the new weapons that the DLCs have added makes a standard rank based multiplayer with team deathmatch, domination, CTF, etc. possible, but since the game includes so many mutants Aliens style modes where small teams have to push through a huge cavern filled to the brink with spiderbugs, or treking across the surface while watchmen and demons attack you at every turn. Imagine also having a large PvP battle on the surface with limited air and ammo. Even Ranger mode can be implemented as the "hardcore" mode with even less ammo. I hope that in a sequel or a DLC we can get a multiplayer mode. CrookedShades (talk) 19:11, November 4, 2013 (UTC)

Nice ideas. I hope you signed the petition. = 3  C haos i an  23:39, November 4, 2013 (UTC)

That depends if 4A can do it. Though a co-op component is an interesting concept along with the limited bullets and air, but I have doubts 4A could deliver such a request. I won't lie to you though, I would like a co-op component but it seems "too big" for 4A to do. --Dantanius 13:43, November 5, 2013 (UTC)

It would be cool though to have a full flung multiplayer though. They can actually also use MGRs as a sort of XP; say a kill awards 10 bullets, and that serves to promote you through the ranks and unlock more guns that you can buy with the MGRs and upgrade your existing gear with. They can even include a character model customization option for the different factions. Imagine designing your own fearsome Nazi storm trooper or your own stealthy Hanza sniper. Even if 4A isn't good enough to deliver on such requests it would be so cool to have Metro themed multiplayer. --CrookedShades (talk) 16:27, November 7, 2013 (UTC)