Metro Redux is a post-apocalyptic first-person shooter, and a two-part remake of Metro 2033 and Metro: Last Light for the PS4 and Xbox One consoles. It was developed by 4A Games and published by Deep Sliver. The enhanced versions of both games can be bought together as a bundle or separately. The remake was also Metro 2033's debut on a PlayStation console. The bundle later came out on the Nintendo Switch as well.
Overview[]
Metro Redux features remakes of both games in an improved 4A Engine. While Metro: Last Light Redux includes general improvements, Metro 2033 Redux has been completely remade in the Last Light engine and updated to include the same features as Metro: Last Light. Metro Redux has been released for the PS4 and the Xbox One, as well as PC, in August 2014. Almost six years later it was made available on the Nintendo Switch in February 2020.
Major Changes[]
- Ranger Mode is included in both games.
- Metro 2033 has been rebuilt on the same engine used to create Metro Last Light. This means that both games now look the same, handle the same and have the same in-game mechanics and additions that were made to Last Light e.g. the mask wipe, new UI, takedowns, etc.
- Each title can be played in one of two difficulty modes: Survival or Spartan. Survival is modelled after Metro 2033, having more limited supplies and ammunition, lower reload speeds and tougher enemy AI. Spartan makes the game more action-oriented and gives players more resources, in the style of Metro: Last Light.
- Support for Linux and SteamOS on the PC.
- More realistic weapon handling; both games track whether or not there is still a round in the chamber when reloading.
- Nvidia Physx effects have been re-built with the 3.X SDK.
- Both games now have an added "safe and key" mechanic similar to the "Pavel" level from the "Chronicles Pack" DLC level. This has also led to several small secret areas that have been added in which some of these safes or keys can be found.
Metro 2033 Redux[]
See also: Metro 2033 Redux
In the Redux version of Metro 2033 several levels have been combined into very long single levels with no loading screens in between them; these are as follows:
- The "Prologue" level is now called "Tower"
- The levels "Lost Tunnels", "Bridge" and "Lost Catacombs" are now one longer level called "Lost Tunnel"
- The levels "Dead City 1" and "Dead City 2" have been combined into one longer level called "Dead City"
- The levels "Ghosts" and "Anomaly" have been combined into one longer level called "Ghosts"
- The levels "Defense" and "Child" have been combined into one longer level called "Defense"
- The levels "Alley" and "Library" have been combined into one longer level called "Alley"
- "Driving to Sparta" is now called "Church"
- The levels "Dungeon" and "Caves" have been combined into one longer level called "Cave"
- The chapters "D6", "Biomass", and "Separation" have been combined into one longer level called "D6"
- The levels "Tower", "Top", "Ethereal" and "Endings" have been combined into one longer level called "Tower"
Other small changes include: The level "Outpost" now takes place at night, and the sun slowly sets during the level "Dead City".
Reception[]
Metro Redux received generally favorable reviews, scoring 84/100, 83/100, and 84/100 on Metacritic for the PC,[1] PS4,[2] and Xbox One[3] versions respectively. Reviewers praised the improved graphics and gameplay for both games, especially for Metro 2033 in which most reviewers agreed got the better graphical and gameplay treatment than the less dated Metro: Last Light.[4] The community on Slant was impressed by a very well-done, immersive exploration aspect and by an intense underground combat.[5]