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The subject of this article appears in the Metro Last Light video game.


I made quite a lot of noise pushing through the marshes. If there really are our people in the Church, I will soon meet them.

— Level description

Nightfall is the eigthteenth level in Metro: Last Light.

Diary Entries[]

25. As soon as you get off the raft there will be a two story broken building in front of you, the note is on the second floor in the far left corner.

Moral Points[]

Gain:

  • Explore four areas in the map: the red bus at the right of player's starting point, room in the house ruins that has walkie-talkie playing Anna's message (you need to enter the room, visiting the building isn't enough), area with small bonfire in the far north, and at the top of the escalators on the second floor of the destroyed mall.

Trivia[]

  • Auto-save is triggered every 2 minutes in the map (besides the usual event-driven and positional auto-saves), except when Artyom is being attacked by the mutants or in dangerous condition (like being drowned), the auto-save timer will stop temporarily, then it will resume again when Artyom is in safe condition.
  • On the path to the area in front of mall that has some scouting watchmen, a bog shrimp will appear from below the water. If you try to approach him, he will charge into you and then jump into the water. If you just wait, he will jump back into water.
  • When the bog shrimp ambushes you in front of mall, you can damage him to make him return to water, but this method isn't recommended as you can just run into the mall and then he will stop chasing you, thus saving ammos.
  • After the bog shrimp ambushes you in front of the mall, the continuous spawning of watchmen in the previous area will stop. You can take advantage of this to explore the area without worrying being attacked by the watchmen anymore.
  • There is an easter egg on this level. The name of the shopping center is "ROISSYA VPERDE". Roissya vperde (Роисся вперде instead of Россия вперед [Russia forward]) is a Runet meme that roughly translates as "to swarm in an ass". Being a corruption of a phrase meant to express support for Russia, it is generally used to express discontent with Russia.
  • There is a deactivated fusebox in the most left room in the broken building with a tripwire trap, activating this fusebox will activate two searchlights, this in turn will draw the attention of a couple of watchmen.
  • Several man-made traps are found throughout the level.
  • This is the level that you will find your first night vision goggles which is located in the house ruins.
  • There are creepy and mysterious whispers in the ruined building with night vision goggles.
  • Every now and then a loud screaming sound can be heard coming from one of the ruined apartments in the distance, outside of the level's boundaries.
  • Be careful while you are being chased by the bog shrimp, there are several points that Artyom can fall into the water and die.
  • On the first floor of the destroyed mall, right after you entered the building, in the northwest direction there are small ruins that you can jump over. Then when you look at the left, you will see a bog shrimp underwater. The bog shrimp can't move and can't be killed.

Achievements/Trophies[]

MLL Equipped Ach.jpg Equipped Bronze Trophy - 20 Game points.png
Find all Equipment Stashes in the swamps

Bugs[]

  • After arriving at the area in front of mall that has some scouting watchmen, if you can reach the marshes area (which will trigger the bog shrimp's ambush) without alerting the watchmen, the watchmen won't run away and will become passive that they won't attack player even after the bog shrimp had run away.
  • At the room on second floor of the mall that has two lurkers climbing to the ceiling if you go inside the room, you can glitch through the left wall (which is patched by wooden planks) from outside. You can find the two lurkers are still in static state if you haven't triggered the climbing event.
  • There is a rare glitch that can occur in front of the church where you simply fall through the ground and never land.
  • There is a rare glitch upon arriving at the boss battle area of the level. The bog shrimp may not spawn in a cutscene so you cannot fight it. This means you can only run around the boss battle area in front of the church unable to complete the level. Luckily, the game autosaves right before the boss battle, thus you can reload to it.
  • There is a uncommon glitch that can occur after defeating the bog shrimp where a ranger cannot follow its script properly, preventing him from helping Artyom cross the water. This glitch is especially painful as the game will autosave after the fight, if the glitch occurs. You will need to restart the entire chapter again. (Confirmed only for Redux)
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